View Single Post
  #7  
Old 02-08-2008, 02:08 PM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
Default

Quote:
Originally Posted by ChaosSlayer View Post
I am also concerned with max posible value for weapon dmg (i read its capped at 250?) as well as default stat caps

What about skill cap?
A lot of the specifics can be inferred from the item & profile blob from the DB/source.

Weapon Damage is an 8-bit unsigned integer (uint8 in the source), which is 255 (convert 11111111 in binary to decimal).

Lots of base stats on items are 8-bit signed integers, which would mean the max would be 127 (I believe this is hard-coded into the client).

Other stats, like HP, Mana, Endurance, & Regens are mostly 32-bit signed or unsigned integers, so the max limits would either be 2147483647 or 4294967295 respectively.

However, none of this takes into consideration Augments or item stacking. Simply put, multiply the max by 5, and that's your actual max. And yes, a 1275 damage weapon hits VERY hard, usually between 10k & 60k per swing.

Skill caps are going to be the same. They are 32-bit unsigned integers, so a hard cap of 4294967295.
__________________
GM-Impossible of 'A work in progress'
A non-legit PEQ DB server
How to create your own non-legit server

My Contributions to the Wiki
Reply With Quote