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Old 02-10-2008, 10:10 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by cavedude View Post
Not the official source no. I was going to try out the code in question this weekend, but now that PEQ's network is having fits, that isn't going to happen.
Well, in any case, these npcs / spawns can be easily removed if the new code is good - all have the same name.
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