Quote:
Originally Posted by Fridgecritter
I have an opinion on the level portion of your introduction. I started out with level 75 top level on my server, and quickly realized that most of the 71 - 75 spells don't work. The druid class seems to have all of it's 71 - 75 spells, but classes like wizard have none. This means if you are a caster, your character stops progressing other than stats after 70.
So warriors, Berzerkers, and especially Monks will continue to progress as it pertains to being able to mitigate damage and have effective abilities after 70, but classes like Clerics or Wizards who rely on spells for damage mitigation will be left out.
My question to you is, are you going to be creating the spells and game content for players over level 70?
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If the end level ends up being 70+ then yes, Certainly. We already have plans for custom spells all-throughout various different levels (I won't give too much away...

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Like I say however, We are unsure as to what the max level will be. There are some questions to be answered on that front.
For example your question, If max level is 80.. Are we able to add spells to the classes that need it and keep balance?
It's something that will be decided in the very near future
