zoning / safepoint issue
if i use #zone, most of the time (after loading the new zone) it will put me in a place that's under the world and automatically move me to what it thinks is a safepoint, which tends to be under the world, and the loop goes on and on until i zone back out ...
i presume the safe points of zones are not correct?
like in west commons, i'm permanantly falling like an inch and then being ported back up an inch, over and over, somewhere high above the druid rings
if i #zone kaladima i'm just outside the regal gates of kaladim, standing on flat earth (well sort of ... floating above it and unable to move is more accurate), and if i #zone neriakb i end up in a strange little room that isn't on the map, with glowy walls and crap...
wah =(
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