Quote:
Originally Posted by Wiz
SOD has player fear, the packet is an apperancepacket that toggles "player loses control" on, but this is for an old client version, so I don't know if its applicable.
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The same approach works with the 6.2 and Titanium clients:
http://www.rama.demon.co.uk/playerfear.patch
I'm posting this patch for anyone who wants to test and develop it some more (as I'm a bit burned out at the moment), and not suggesting it is ready to put on a 'live' server, as I really just hacked it in in what seemed appropriate places.
Movement is a little jerky, and player animations don't look right (they tend to walk very fast rather than running).
I tested by casting fear (as a GM) on another player, and also by putting Dragon Roar in Naggy's spell list and getting feared by him.
The patch is against version 1110