There are 2 new rule_values that should be added as well, that I forgot to put in the original post:
Code:
Insert into rule_values values (0, 'World:MaxClientsPerIP', -1);
Insert into rule_values values (0, 'World:ExemptMaxClientsStatus', -1);
World:MaxClientsPerIP = Maximum number of simultaneous EQ Client connections allowed per IP address. Set the rule value to -1 to disable this feature.
World:ExemptMaxClientsStatus = Minimum Account status to exempt the MaxClientsPerIP rule. This is helpful for the inevitable random family of 16 that live together, and all want to play on your server, as well as GMs, Devs, and QA staff. Again, set the rule value to -1 to disable this feature.
So far, everything still seems ok on this version on my Linux box. I also updated all of my .map files from the new ones Angelox created and they are great as well. The only odd thing I noticed this morning is that it seems my NPCs in one of my high level zones who are supposed to be on the same faction are now attacking each other when they get in agro range. I checked a few other zones and this definitely wasn't the case in the others I checked. So, I assume someone either did something weird in the zone or one of my guides was messing around and hosed something up. I figured it was worth mentioning though incase others see it. From the things that I added in this version, I don't see any reason why it would have caused something like this anyway. I didn't have much time to check into it before work today, but I will investigate that later and figure it out.