Hi again.
I'm having a new issue with this - can't seem to figure out how to trigger the check. As I said above, I want it triggered as a player enters the proximity. Here is a sample of the code:
	Quote:
	
	
		
			
				 
sub EVENT_SPAWN 
{ 
	$x = $npc->GetX(); 
	$y = $npc->GetY(); 
	quest::set_proximity($x - 40, $x + 40, $y - 40, $y + 40); 
} 
 
sub EVENT_ENTER 
{ 
	if(plugin::check_hasitem($client, 59943)) 
		{ 
		quest::say("Hey cool, still have that charm I gave you huh!"); 
		} 
}
			
		 | 
	
	
 Problem is nothing happens when I run a character by him that has the item. Any suggestions?
Thanks a ton!
Sonic