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Old 06-11-2008, 07:50 PM
sdtuasrt, MD
Fire Beetle
 
Join Date: Dec 2007
Posts: 26
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No no no no no no no.

Sorry, I should have been more clear.

I didn't need to know how much system memory is taken up by each copy of zone and each additional client.

I was just wondering how much actual bandwidth -- upload/download -- is taken up by each player, so I could determine approximately how many people my pipe could handle before lag from lack of bandwidth would start to become an issue.

At 5 MB per copy of Zone for the first player in it, I could have around 100 zones up at any one time. Since I plan on restricting to the first two expansions, I don't think I'll have much of a problem with too many different zones up at once.
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