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Old 06-23-2008, 03:28 AM
Weldarr
Sarnak
 
Join Date: Oct 2005
Posts: 45
Default NPC reseting aggro for a quest

Okay, here is what I am trying to do...

My event begins and when npc1 reaches 75% he spawns 4 adds. I want to make it so that npc1 stops attacking and is unable to be targeted until the 4 adds are killed. Once they are dead i want him to start attacking again.

Anyone able to help me set this portion of the quest up? I have everything else running right, just dont know the commands to make a npc non aggro and untargetable.
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