Quote:
Originally Posted by ChaosSlayer
try this.
replace
if(plugin::check_handin(\%itemcount,13732 == 1))
with
if(plugin::check_handin(\%itemcount,13732 => 1))
|
Yay! That did it! It's now accepting only item 13732. Since that item is lore, the ">" operator becomes moot. (But why doesn't == work?)
Thanks for all the help. Next up; mob spawns triggered by the same turn-in. Going to try my hand at solo-ing the quest:spawn feature, but I may be back. Thanks again.