There is only one logfile. It is in the logdir:
Code:
2008-07-02 18:57:13 Starting EverQuest (Build Oct 31 2005 10:33:37)
2008-07-02 18:57:13 Timezone: UTC+1h00m
2008-07-02 18:57:13 Loading graphics DLL.
2008-07-02 18:57:13 Parsing INI file .\eqclient.ini
2008-07-02 18:57:13 INI file .\eqclient.ini loaded.
2008-07-02 18:57:14 Initializing timers.
2008-07-02 18:57:17 Psh (905601).
2008-07-02 18:57:17
2008-07-02 18:57:17 Checking critical files.
2008-07-02 18:57:17 Initializing WinSock.
2008-07-02 18:57:17 Enumerating 3D devices.
2008-07-02 18:57:17 Found adapter #0 - NVIDIA GeForce 8600 GTS (6.14.11.6921)
2008-07-02 18:57:17 Adapter #0 - NVIDIA GeForce 8600 GTS :
2008-07-02 18:57:17 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-02 18:57:17 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-02 18:57:17 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2008-07-02 18:57:17 Initializing keypress handler.
2008-07-02 18:57:17 Parsing INI file .\defaults.ini
2008-07-02 18:57:17 INI file .\defaults.ini loaded.
2008-07-02 18:57:17 Loading keyboard tables.
2008-07-02 18:57:17 Creating window.
2008-07-02 18:57:17 Checking display driver version.
2008-07-02 18:57:18 Activating window.
2008-07-02 18:57:18 Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:18 Ratio is 1.33
2008-07-02 18:57:18 Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:18 CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:18 CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:18 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:18 CRender::InitDevice: HardwareTnL Enabled.
2008-07-02 18:57:18 Using hardware vertex shaders.
2008-07-02 18:57:18 Initializing render system.
2008-07-02 18:57:18 Trilinear Mipmapping available.
2008-07-02 18:57:18 Vertex Shader Version: 3.0
2008-07-02 18:57:18 Pixel Shader Version: 3.0
2008-07-02 18:57:18 Initializing engine internals.
2008-07-02 18:57:18 CRender::InitDevice completed successfully.
2008-07-02 18:57:18 Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:18 INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:28 Server selected 192.168.0.102 (88).
2008-07-02 18:57:28 Initializing DirectInput.
2008-07-02 18:57:28 Initializing Keyboard.
2008-07-02 18:57:28 Initializing Mouse.
2008-07-02 18:57:28 Creating font list.
2008-07-02 18:57:28 Creating game object.
2008-07-02 18:57:28 Deleting obsolete files.
2008-07-02 18:57:28 Loading string tables.
2008-07-02 18:57:28 Initializing client variables.
2008-07-02 18:57:28 Loading spell effects.
2008-07-02 18:57:28 Initializing display structures.
2008-07-02 18:57:28 Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:31 Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:31 Networking: using port [2163].
2008-07-02 18:57:31 Networking: Connection Established [1]
2008-07-02 18:57:31 WorldAuthenticate: Initiating Login.
2008-07-02 18:57:32 Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:32 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:32 *** WorldAuthenticate. Checkpoint 3.
2008-07-02 18:57:32 Cleanup 4
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 5
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 6
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 7
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 8
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 9
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 10
2008-07-02 18:57:32
2008-07-02 18:57:32 Cleanup 11
2008-07-02 18:57:32
2008-07-02 18:57:32 Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:32 Ratio is 1.33
2008-07-02 18:57:32 Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:32 CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:32 CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:32 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:32 CRender::InitDevice: HardwareTnL Enabled.
2008-07-02 18:57:32 Using hardware vertex shaders.
2008-07-02 18:57:32 Initializing render system.
2008-07-02 18:57:32 Trilinear Mipmapping available.
2008-07-02 18:57:32 Vertex Shader Version: 3.0
2008-07-02 18:57:32 Pixel Shader Version: 3.0
2008-07-02 18:57:32 Initializing engine internals.
2008-07-02 18:57:32 CRender::InitDevice completed successfully.
2008-07-02 18:57:32 Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:32 INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:42 Server selected 192.168.0.102 (22).
2008-07-02 18:57:42 Initializing DirectInput.
2008-07-02 18:57:42 Initializing Keyboard.
2008-07-02 18:57:42 Initializing Mouse.
2008-07-02 18:57:42 Creating font list.
2008-07-02 18:57:42 Creating game object.
2008-07-02 18:57:42 Deleting obsolete files.
2008-07-02 18:57:42 Loading string tables.
2008-07-02 18:57:43 Initializing client variables.
2008-07-02 18:57:43 Loading spell effects.
2008-07-02 18:57:43 Initializing display structures.
2008-07-02 18:57:43 Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:43 Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:43 Networking: using port [2165].
2008-07-02 18:57:43 Networking: Connection Established [1]
2008-07-02 18:57:43 WorldAuthenticate: Initiating Login.
2008-07-02 18:57:43 Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:43 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:43 *** WorldAuthenticate. Checkpoint 3.
2008-07-02 18:57:43 Cleanup 4
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 5
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 6
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 7
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 8
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 9
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 10
2008-07-02 18:57:43
2008-07-02 18:57:43 Cleanup 11
2008-07-02 18:57:43
2008-07-02 18:57:43 Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:43 Ratio is 1.33
2008-07-02 18:57:43 Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:43 CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:43 CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:43 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:43 CRender::InitDevice: HardwareTnL Enabled.
2008-07-02 18:57:43 Using hardware vertex shaders.
2008-07-02 18:57:44 Initializing render system.
2008-07-02 18:57:44 Trilinear Mipmapping available.
2008-07-02 18:57:44 Vertex Shader Version: 3.0
2008-07-02 18:57:44 Pixel Shader Version: 3.0
2008-07-02 18:57:44 Initializing engine internals.
2008-07-02 18:57:44 CRender::InitDevice completed successfully.
2008-07-02 18:57:44 Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:44 INI file ./eqlsUIConfig.ini loaded.