Even better would be to make the port setting in the Launcher_Zones tables to actually work. You are supposed to be able to set a port there for the static zones to use, but it doesn't actually use them.
If you can figure out any way to make port assignment actually work, I think that would resolve the issues with running multiple zone servers on the same LAN. And, if you can get it working, I would gladly write a wiki on how to setup multiple zone servers. Everything is already in place with the exception of how ports are assigned by eqlauncher. From what I have heard, it would take quite a rewrite of the launcher for the zone assignment to actually work in a meaningful way instead of it just using the next available port.
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