Okay, that might work. The only potential problem I can see is that each player would have to make a trip to the kingdom to get this item each time he logs in--and these kingdoms are in the middle of nowhere. I suppose a portal would remedy that, but perish the thought! Portals are anathema in my world (as is spell casting).
Here's another thought. Could I place an npc of each allied faction in the major cities, have them hand out this item as a vicar of the king, and then, once the Item is taken from the king by another faction, the king sends some kind of quest::signal to all the vicars of the world to stop handing out items? Do global quests work that way (I have never used them).
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