If it's only adding hate to one NPC of each type, is it possible that that's the problem and that it's actually coded that way? It can only signal one NPC of each type when it fires? I know Cazic only sends hate to his three golems, which each have unique NPC IDs, so it wouldn't be an issue that shows up there. And all of the linked mobs in ToV that I can think of have seperate names and NPC IDs (like Aaryonar and his guards, for example).
The only one I can think of that's comparable is Tunare. She has a whole slew of NPCs she adds hate to, but does it affect all of them, or just one? Can't say I've ever tested it fully. And I'd imagine that since mobs gain proximity aggro and assist one another, that it's never really mattered in that instance.
I would suggest that if it's working for one NPC of each type, to make sure you have them set to the same primary faction and that they're set to assist. It might be a little sloppier, but it will still get the same desired affect, I would reason. And maybe check Tunare's functionality to see if she's getting it to work where yours won't, for some reason.
Best of luck, wish I had more solid answers.
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