Thread: Remove Item
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Old 08-01-2008, 05:49 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
Default

On our server, we wound up with players farming zones I didn't realize were revamped for the drops that were there. This obviously presented a problem.

We use a translocating NPC for people to get around. I set a proximity for him of 50 units. Then I set an enter proximity script like this:

Code:
sub EVENT_ENTER {
  if ($name ne /Greenmist/){
    $client->NukeItem(XXXXX);
  }
}
There was a whole list. Anyone but me would have those items nuked from their person with no fanfare or even a message. It would work just as well under other sub EVENT types so long as you have a method for triggering it.

Hope this helps =)
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