Quote:
Originally Posted by GeorgeS
tested and it works fine. Not seeing the world/zone output can be be a blessing. Good work!
GeorgeS
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Thanks. Id still like to have the option to display the output in the events of server errors and the like , but am still running into the same issue. I can have it display the first line of output fine , however if I tell it to display all of the output the program locks up. I believe this is do to it waiting for the initial (we'll use world here) program to end before displaying its output, but with it not ending of course its causing a lock up.
This is being done in visual basic.net , as Im not very familiar w/ C++