Sorry for the double post!
The loot problem has been fixed but the absurd timers are still coming up after a mob with a 300 second (5mins) timer is killed. It goes to about 30000 or 90000 seconds. Aside from that, if the NPC is supposed to path to somewhere, until I #repop, they won't move.
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Building Server
Legends of Time - Full Custom/Legit Roleplay, need devs
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