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Quest function to cause mob to be damaged?
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08-27-2008, 04:49 PM
kayen85
Sarnak
Join Date: Dec 2007
Posts: 50
nevermind
Figured it out 2 minutes after posting was just a syntax error in what I thought should have worked. Found it in the quest object section of wiki.
$npc->Damage($npc, 100, spell_ID, skill_value, true, -1, false);
Works well.
kayen85
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