Ton of good information here. I looked at a lot of that stuff a while ago (A lot of that is available on the shaman website.. samanna's or something? I forget). And I looked at implimenting some of it. The problem is that the combat code in eqemu was written a long time ago with tons of hack fixes and additions here and there.. it really is a mess.. We don't even use a real attack to AC formula (last I saw it was just /random between min hit and max hit), also the aggro code is majorly wrong in eqemu. Just lots of stuff that needs to be re-done but its so imbedded that it would be rough. I'm not an expert in C++ Compared to some of the other devs so I wouldn't even know how to start with an overhaul like that.
__________________
EQEmulator Developer / Administrator
|