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Old 09-07-2008, 04:52 PM
ChaosSlayer
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Join Date: May 2007
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Quote:
Originally Posted by Brachiator View Post
Just to clarify...I found out what the issue was gaining access to Vex Thall.

That Scepter of Shadows was the original "key" to enter the Palace. Anybody can zone into Vex Thall by entering via Umbral Plains or the #zone Vexthall command. However, a key is needed to actually enter the building inside Vex Thall. The Scepter was the original "key". Things were changed by Verant (darned if I know when though) and they made entrance to Vex Thall not require the Scepter of Shadows ("key"). I would assume because the quest to get the Scepter of Shadows is so long and time intensive to get nobody would enter the zone anymore if they had to do the quest for every single toon who wanted to enter after other expansions came out (I am pretty sure the original intent was EVERYBODY had to have a key to enter...not just one person in the group with a key to unlock the door).

What they did though was still make the entrance into the Palace require a key but the "Scepter of Shadows" was deactived and they put a "Palace Key" on a mob outside of the Palace but on the walkpath to the Palace from Umbral Zone in.

I think what happened is that mob with the key (and it only requires 1 person to unlock, not everybody needs the key on them) does not respawn with the other normal mobs (around maybe 6 min or so?) but is on a seperate timer and maybe only spawns every 24 hours or something because I visited the place a few times but could never get inside and never saw the mob that had the key up. So if somebody else kills it there is no way for anybody else to get a key apparently for a bit (how long I dont know...guessing 24 hours or longer).

It is apparently a "named" but hard to tell because all the mobs names in the zone are confusing (no articles like "a" and "an" to differentiate named from common). It was some form of larger rock thing that you see at the zone it and it had the "Palace Key" on it.

Hope that clears up what the confusion was earlier.
thats not how it was

l my guild did VT in summer 2004 (just in period between GoD and OoW releases)

You needed a sceptor key to enter the VT itself- which was an ass long camping shard quest + Emperor of Sssra component drop
EVERYONE needed to have this key to enter VT
this was the key just to enter the zone.

in the court yard you had to kill a giant stonegrabber mob called Va... something - who droped the palace door key. - you only need 1 such key.
The Va... was on 1 hour respawn timer, and took our pre-elem geared 2 groups 45 min to kill (a shit load of hp)

Inside VT there were some more keys which were locking out the door into Main hallway
atleast one of the Mini-bosses before main hallway had to be killed for this key

inside the main hallway there were 2 towers on the first floor, and at least 1 of the Tower bosses had to be killed in order to depop the wardens leading to the 2nd floor.

with 8 pre-elem groups it took us rathly 5 hours to do the 1st floor on day 1, camp the mage at the portal to 2nd floor, and another 4 hours to do the 2nd floor on the day 2 inclduign Aten Ha Ra kill.
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