Thread: PEQ loot tables
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Old 09-08-2008, 09:55 AM
Angelox
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Join Date: May 2006
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Posts: 2,049
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Well, I guess i did more than I thought I did to PEQ and Omens zones - I must be a candidate for Alzheimer's, as I can clearly remember everything i did when I was young, but recent suff, just blows away and gets fragmented.
Anyways, everything I had is already added to the zones, and I will send some quests to Cavedude that will enable travel to those zones, and I think I have one or two more someone made for me.
Here's an outline of what I did
harbingers was my first, I played/camped in there so much, I had the place wired. alls that what was needed there seemed to be the spells, and i fixed them up this morning.
draniksscar pretty much detailed with drops, named etc.
bloodfields playable also with drops (don't remember how much I did).
causeway same as bloodfields.
Cavedude, you can probably start with the above four zones, I think they are playable - we must have already ported everything there.
The rest are spawned, have aggro, gridwork, but need much work in loots, and what not.

I had made some very detailed lists of tradeskill drops there which later on I renamed and used all around other Omens zones;
'flow stones'(mudflow stones, starflow stones, waterflow stones, etc, I think drop throughout Omens, but I only added them to where I was sure. here's a few more that i can remember;
slugworms (vital for shamans working on flowstones)
Magnetized gear (used for making some real nice armor)

Here's the 'big picture' on what I understand drops work in Omens; named mobs always drop something; they have a rare drop and a common drop ( i set rare to 10% and common to 90%, and that's debatable) there is also a third set of ultra rare drop (3%?) that is zone wide among all the named.
for example Harbingers is
Cloak of Discordling Skin
Sash of Discordling Flesh
Bracer of the Beaconguard
I camped there for months and managed to land one: Sash of Discordling Flesh
now people will argue over who drops what ultra rare, but this is the way I think it works.
then there are things like slugworms (ultra rare), 'flows tones (pretty rare), that can drop anywhere in a number (if not all) Omens zones.

I would suggest you all start with the first four zones, there still are details that need ironing out; In Harbingers, theres a quest at the top of the spire that involves raiding, and a few more. all the others I'm sure could use more details.
What I did was start at Draniksscar and work my way out (Draniksscar is the entry point to Omens), you probably should do the same ( that way you will have 'attached zones' players can zone into).

Also, if you want to make 'official stuff' for PEQ, you need to stay in touch with Cavedude, things like the ids and numbers in PEQ DB change all the time.
PEQ is a team effort , so you can't cross with other peoples work.
You should present Cavedude with an 'sql update' of what you have to add.
I used GeorgeS Sql Browser (and wordpad, and kwrite!) for most every 'sql update' I made for Cavedude - I like it because it is simple and straight-forward.
Also the 'Peq Database Editor' makes a log that has Sqls of work you have done. You can give those to Cavedude
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