If I had any skill in C, I certainly would write some code submissions, alas, I dont. I can read most of it though.
As for fixing the character lockout issue caused by the IP limiter, I sent a email to Jibbawalker just this morning on how to fix that too, which Ill share here.
On the line where if checks if theres currently a character logged in at IPs from the logging in IP and then increments IPInstances, add a check to NOT increment that counter if the logging in character is currently in the world. When the new character logs in, the server should kick the already logged in character of the same name.
This should fix that issue.
PS I would have copied the code line I was talking about, but for some reason I cant select and copy text inside /code section on my Nokia 770 and Im just to lazy to scroll back and forth to copy it by hand on my 5 inch screen.
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