this comes from the skinFAQ
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that pretty much covers all the .bmps in the global files...
how to change these? assuming you have eqinside..
1) find what you want to change... use Archive --> Save to save it some where
2) open that up in whatever gfx program you're going to be using, modify to
your liking save it...
3) back in eqinside... choose load the file you modified.. Archive -> load....
File -> save... Archive -> load in some of the other global files.. the race
cloth is in more then one file.. (except for iksar)
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other information was the meaning of the texture file names for npcs such as human female chest piece.
I also have the nude wood elf female somewhere. Here is something from another file that I have:
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1) First, back up "global4_chr.s3d" and "global_chr.s3d", found in your EQ
folder. You'll probably want to go back to it at some point.
2) Next, unzip the included bitmaps to somewhere of your choice.
3) Now run EQInside, pointing it to the folder containing EQ that you use for
EthernalQuest.
4) Select the "Archives" tab near the top of the EQInside window.
5) Scroll down until you see "global4_chr.s3d" on the left side of the window
and then double-click it
6) On the right side of the EQInside window, scroll down until you see
"clk0401.bmp"
7) Now click "Archive" on the toolbar at the top of the window and select
"Load Data..."
In the new "Open" window, point EQInside to the folder where you placed the
bitmaps included with this archive.
9) Now press the "Open" button
10) Repeat steps 6 though 9 for "clk0402.bmp", "clk0403.bmp", "clk0404.bmp",
and "clk0405.bmp"
11) Next, repeat steps 5 though 9 using "global_chr.s3d" instead of
"global4_chr.s3d" and "clk0406.bmp" instead of "clk0401.bmp"
11) Now click on "File" at on the top toolbar and choose "Save..." then "Yes"
12) Now run EthernalQuest and enjoy Summon a "Robe of the Elements" (item
number 1356) or any other robe that uses the same textures and put it on.
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