Well there is no way to check. Since it doesn't talk to the database at all it doesn't know if ids exist already. I could put some validation check into it where it will look at the txt file and if the id exist it will error out. Let me know what you think and i'll do it.
Quote:
Originally Posted by h37lion
I'm really intrigued with your efforts in this program! One quick question for this.. how do we know which number to use when creating a new spawn (ex: in the id field, what is a safe range of 'blanks' to use for creating new npcs?)
I don't want to use an npcid that is already used and cause the emu to bork my database or anything!
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