Ok, I changed how this command works slightly after testing the code. I renamed the command to quest::clearspawntimers(), and now it is just used to clear the spawn timers. So, you have the option to do a quest::repopzone() after it, or just let it wait until the zone goes down and comes back up, or whatever.
The code I submitted above has been tested and is working fine on my server. If people think it would be better just to add in the actual repop to the command, I could do that instead, but I always like having open options
