Quote:
Originally Posted by trevius
So, where does Calculate2HDamageBonus function go? I can't figure out where to put it and it errors as shown in my previous post if I put it directly in my attack.cpp.
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You should be able to define it in
zone/mob.h, just like GetWeaponDamageBonus is. It's all a part of the
Mob class, which is basically what the Mob:: prefix means.