Quote:
Originally Posted by trevius
Oh and I got the latest submission in this thread compiled and tested on my server. It looks good to me! Definitely better than the current code in the emulator lol.
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That's
great to hear, Trevius!
It may already be too late, as you've re-built your server using the new code. But if you still have an old build around on a test machine, it'd be neat to run a quick test to make sure things are working as expected.
What I'd recommend is either use your GM to twink a toon with a nice, slow 2H weapon like "
A Weighted Axe", or just farm one in the Burning Woods. They drop commonly.
That's a perfect 2H weapon to test with, as its native ratio sucks, but due to its slow speed, it receives a massive damage bonus.
Fight a mob with it on a server compiled with the old code. Watch for the average and maximum hit (or just go all out and parse it).
Then re-build that server with the new damage bonus code. Attack a similar mob, and watch the damage output. It should be greatly increased if things are working well.