Thread: Regen AAs
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Old 09-26-2008, 05:57 PM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
Default Regen AAs

Adding support for Convalescence & Healthy Aura, plus cleaning it up a bit since GetAA() will return 0 by default.

In zone/client_mods.cpp, change this
Code:
	if (GetAA(aaInnateRegeneration) >= 1){
		hp += GetAA(aaInnateRegeneration);
	}
	if (GetAA(aaInnateRegeneration2) >= 1){
		hp += GetAA(aaInnateRegeneration2);
	}
	if (GetAA(aaNaturalHealing) >= 1){
		hp += GetAA(aaNaturalHealing);
	}
	
	hp += GetAA(aaBodyAndMindRejuvenation);
to this
Code:
	// AA Regens
	hp += (GetAA(aaInnateRegeneration)
		//+ GetAA(aaInnateRegeneration2) //not currently in the AA table anymore, so why bother?
		+ GetAA(aaNaturalHealing)
		+ GetAA(aaBodyAndMindRejuvenation)
		+ GetAA(aaConvalescence)
		+ GetAA(aaHealthyAura)
	);
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