I might be wrong here since it has been a while since I played my War on live. If I recall correctly disciplines' timers are grouped. The grouping seemed to be mainly based on the effect of the disc. So a disc that allows HPs to regen quicker will lockout most other discs that increase HP regen but should not effect the timers of damage discs.
I think the group lockout timer was based on the used discs timer.
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