Something I noticed in the existing aa code looks like if the monk had no ranks in this aa they would still get a chance to do the extra attacks if the random returned a 0 so change
>= to just
>
old code in two places now:
Code:
int specl = GetAA(aaTechniqueofMasterWu) * 20;
if(specl == 100 || specl >= MakeRandomInt(0,100))
new:
Code:
int specl = GetAA(aaTechniqueofMasterWu) * 20;
if(specl == 100 || specl > MakeRandomInt(0,100))