I think we can set IsEngaged() back to the way it was before and simply add in the whipehatelist code that AndMetal posted to fix the FD issue. The IsEngaged() check being available for clients is just too useful to remove it to fix FD. I am pretty sure that the fix AndMetal posted above will correct it. I will try it out tonight along with my OOC Regen code using the old IsEngaged() check by removing the check that Congdar posted. I think that will resolve some of the issues we are having right now with other code.
Last edited by trevius; 10-15-2008 at 02:24 AM..
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