Thread: So many grids
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  #6  
Old 10-31-2008, 02:43 PM
Theeper
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Join Date: May 2004
Posts: 290
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I assumed it was from packet collects, just wasn't sure there is not a reason to leave them all in.

I'm going to add some queries to my tool that merge some waypoints and update the NPC grids that use them. I will start by merging those that are on the same Z axis. It should be relatively simple in flat-ish zones like PoK.
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