Thanks, That looks like exactly what I need. Do I have to delete the global at some point or does it really matter?
I guess if I left it in I could use it to make the quest non repeatable. Which is something else I was trying to figure out how to do. Just change the value to 2 after the turn in then if the client hails the quest giver again I can have him check the value and if it's 2 I can have him say something like "great job on killing that thing for me, thanks again.".
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