Hey! This actually worked:
Code:
sub EVENT_DEATH{
quest::emote("'s corpse stops moving");
quest::say("Cave Rats killed so far = $qglobals{caveratskilled}");
}
sub EVENT_KILLED_MERIT {
quest::setglobal("caveratskilled",($qglobals{caveratskilled}+1),5,"F");
}
Now I can do quests that involve killing multiple monsters, like 10 cave rats or something.