I confirmed that there definitely is an issue with this. Everything seems to work properly for ground spawns accept they can't have charges. I am not sure if that is an issue with creating the item, or if something happens when an item is put on the ground or when it is picked up that it removes charges automatically. I am thinking it might be set that way to remove a possible exploit to recharge items by dropping them and picking them back up (at least for tradeable items).
As for the EVENT_PICK_UP, I think that needs to be used in the player.pl only. I don't think NPCs can use that.
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