Sorry, wrote that pretty quick just as a possible solution to try. You are right that the questmgr.h line needed to be changed. Also the perlparser.cpp needed an int added to it. I updated the code some to be a bit closer. Though, it still doesn't resolve the error you are getting about m_pp. I think the code would need changes so that it figures out the spell slot for the spell being unscribed. Not sure exactly how to do that. It would probably be easier to just fix #melody. But, the unscribespell would be useful have at some point as well.
Last edited by trevius; 11-15-2008 at 01:59 AM..
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