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Old 11-15-2008, 11:36 AM
Theeper
Discordant
 
Join Date: May 2004
Posts: 290
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In zone/faction.cpp around line 82

Code:
		character_value += fm->base + fm->class_mod + fm->race_mod + fm->deity_mod;
	if(character_value >=  1101) return FACTION_ALLY;
	if(character_value >=   701 && character_value <= 1100) return FACTION_WARMLY;
	if(character_value >=   401 && character_value <=  700) return FACTION_KINDLY;
	if(character_value >=   101 && character_value <=  400) return FACTION_AMIABLE;
	if(character_value >=     0 && character_value <=  100) return FACTION_INDIFFERENT;
	if(character_value >=  -100 && character_value <=   -1) return FACTION_APPREHENSIVE;
	if(character_value >=  -700 && character_value <= -101) return FACTION_DUBIOUS;
	if(character_value >=  -999 && character_value <= -701) return FACTION_THREATENLY;
	if(character_value <= -1000) return FACTION_SCOWLS;
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