Would this occur on the newest PEQ build, i guess what i am asking is; are all of these changes incorporated in the "out of the box" peq build?
-Reason i ask is because im suffering from this same issue, but only from external IP adresses....i can load the game fine from the box that runs it; yet for some reason, i couldnt get outsiders in
-I decided to reload a blank PEQ DB build, and re-checked my ports and it worked....BUT ONLY for like 30 mins
-The ONLY thing that i changed were adding a few NPCS in tutorial
Any ideas for either of us?
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