
11-25-2008, 12:59 AM
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Developer
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Join Date: Mar 2007
Location: Ohio
Posts: 648
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Quote:
Originally Posted by Kilralpine
Im sort of confused by what u mean "stacking food on top of augments" could u give me a better description...i have both custom augments and food/drink on my server
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Basically this:
Quote:
Originally Posted by AndMetal
If you stack a food item w/ augments (#si 724 20 xxxxx xxxxx xxxxx xxxxx), it will cause a buffer overflow error on the EQ Client. I'm not sure if it happens with all items that are stacked on top of it, but I know it happened when I used a custom augment (with insane stats).
I'm not sure if it could be used to execute code on the client, but it's definitely not a good thing.
I imagine the simple solution would be to add a check in the #si/#summonitem commands for the item type to see if it is food/drink (types 14/15), and if so, ignore the augments altogether.
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