| 
 Oh, so I need to break that stuff down into actual bits to figure it out?  LOL, that is gonna suck.  Maybe hexvis will help me lol...  I will have to try it later tonight.
 I think part of the problem is that I don't know how to calculate stuff like floats.  So, when an X, Y, or Z gets sent, they are always floats, but how do I make that into an actual X Y or Z location?  If I try converting the hex into decimal, it almost always shows something like 17,000 or higher.  I don't know how to figure out the actual loc from that.  If I could figure that out, it would probably be easier to break this stuff down.  Then, I should be able to just compare my /loc in game with the hex in the packet and figure out what matches with what.  The way I was doing it was by moving around and watching what changed more when I did certain things.  Needless to say, that was sloppy at best.
 
 It truly is amazing how much of a noob I am with this stuff to have come this far even! :P
 |