This is going really fast so I apologize, I didn't see either of these issues resolved but maybe I missed it:
	Quote:
	
	
		| I don't see texture as one of the fields in Titanium | 
	
 equip_chest2 is the field that we fill with "texture".
Also you talked some about serializing items and I'm not sure I understand the problem.  We pass an internal serialized item struct to the struct strategy which is:
signed short
ItemInst*
Which we then proceed to turn into a string, turning it into a binary structure instead would be trivial in theory.  Is there something I'm missing?