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Old 02-05-2009, 01:36 AM
KLS
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Join Date: Sep 2006
Posts: 1,348
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This is going really fast so I apologize, I didn't see either of these issues resolved but maybe I missed it:

Quote:
I don't see texture as one of the fields in Titanium
equip_chest2 is the field that we fill with "texture".

Also you talked some about serializing items and I'm not sure I understand the problem. We pass an internal serialized item struct to the struct strategy which is:

signed short
ItemInst*

Which we then proceed to turn into a string, turning it into a binary structure instead would be trivial in theory. Is there something I'm missing?
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