Quote:
Originally Posted by cavedude
I played with this last night and it's not working. To be truthful, I'm stumped. We're checking if the player has a pet, making sure the pet isn't charmed, and checking to make sure they have the AA. If they all check out we cast the spell on the pet... But charmed pets are still getting hit by buffs/songs. I can find no other place in the code where this AA is specified.
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!caster->GetPet()->Charmed() must not be check if the pet is charmed :P, I guess I'd have to look into each function better, but I'd assume Charmed() would check if current thing is charmed (the caster's pet in this case), so I guess when I get home and can compile I'll mess around with this some more, unless someone beats me to it :P