Finally got AAs loading into the AA window with the help of Xinu. Turns out the only problem is that the RespondAA packet was sending each AA in the list as 8 bytes, and they are now 12 each, the same as in the Player Profile now. Also, the first int32 in the packet needs to be the total AA spent, but that isn't working correctly just yet. AAs still aren't usable, but this is a big step in the right direction
