I think everything would pretty much have to be done directly from the SoF patch files, so I don't think that would have a chance to break anything (I hope) for other clients. Though, I really have no idea how I would handle pulling all new AA table information into the SoF.cpp properly to use for an encode. Someone with more database/code experience might have to help with that one. I can handle getting most opcodes, encodes/decodes and packet structures fixed, but I am not so great at coding/database stuff just yet lol.
It may just be that the increasestats_struct isn't setup correctly. Though, I am not exactly sure what that struct is for, but I would guess that it could be related to increasing stats from AA purchases.
And I haven't broken anything for other clients that I didn't correct almost immediately. At least I as far as I am aware of! :P
|