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  #7  
Old 04-17-2009, 03:47 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default

New problem. I am trying to make a monster spawn adds at 75% and 25% and on death, but the only time one spawns is on death. This is the monsters quest

Code:
sub EVENT_SPAWN{
 quest::attacknpctype(1211);
}

sub EVENT_HP{
if ($hpevent <=75){
 quest::spawn(1210,0,0,76,11,0.50);
}
 if ($hpevent <=25){
 quest::spawn(1210,0,0,76,11,0.50);
}
}
sub EVENT_DEATH{
quest::spawn(1209,0,0,76,11,0.50);
}
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