Quote:
Originally Posted by BWStripes
[...] The quest::echo code - where does this message go exactly? ~line 193 questmgr.cpp:
Code:
void QuestManager::echo(const char *str) {
printf("%s\n", str);
}
|
The message prints to the standard output stream for the process (usually the console), it it's not supposed to appear as an in-game message. You could use it to do some rapid debugging of quest scripts or something like that.