the reason pets falls behind when you run is not cause they are slow moving is cuase of LAG =) Not kind of lag that makes you go LD, but kind of lag which piles up when pet continusly need to measure the distance betwin istelf and owner and run up to you. Essentialy the server simply doesn't update position of the pet (who is an npc after all) often enough, thats why it looks like pet is falling behind, and then it takes time for the server to make him reapear again next to you.
This is espesialy noticeable on servers which are run on old machines.
You can notice simular effect when you pull a mob from a large distance - the mob starts runing towards you then disapears few steps away and then reapears right in front of you. Thats because the server has told the client where mob is runing and at what speed, and then client extrapulates mobs appraoching visuals and "shows you" the picture of mob running to you. But when next mob position update arrives from the server- the mob is not actualy where it looked it was - which cuases gaps in appearaence and movement.
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