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Old 05-16-2009, 10:34 PM
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trevius
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Join Date: Aug 2006
Location: USA
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Honestly, Secrets, what you are talking about is forking the entire project, because if we have to maintain separate trunks all of the time, there is no way both will be equal and eventually, people will work on either one or the other. I hope that never happens.

A large amount of what we can do is limited by the client. And for stuff that is not limited by the client, most things would require giving out patch files to anyone wanting to play on that server, which is something we try to avoid if/when possible.

Keep in mind that we have limited resources for development of the code, and it is ever evolving. If you look at how customizable servers are now compared to a year or 2 ago, I think you will find that it is becoming much more customizable, not less customizable. Sure, some things have to be hard coded, but if anyone can come up with a reasonable way to do it better with minimal impact on all server types, then they are welcome to make suggestions or submit the code themselves. It is rare that changes are turned down.
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