Sounds like a texture issue. Ill experiment and see if i can figure out what is causing that by exporting the zone and seeing if the textures are off kilter or if they are simply that way because of angle of view and whatnot. Im guessing that it is simply a texture/view angle issue. Maybe easy fix, maybe now. Will check tho.
Sorry that the easy fix didnt work... though this makes me scratch my head because if the file is the same... then it may be the way the coding of the titanium engine manipulates the given zone files.
Hmm, now im intrigued. This will be entertaining since im building a library of old zones to rebuild them from scratch the way my team has imagined them.
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OrisonSeven
-A goal is in mind. but the view is still clouded-
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