Here is my latest attempt at connecting to my server. I found this in the client debug file.
Code:
[Thu Jun 11 21:56:35 2009]00192:Initializing character select UI.
[Thu Jun 11 21:56:35 2009]00193:Resetting game UI.
[Thu Jun 11 21:56:41 2009]00194:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
[Thu Jun 11 21:56:41 2009]00195:Zone addr [75.185.32.148:22811] received...
[Thu Jun 11 21:56:41 2009]00196:ZONING
[Thu Jun 11 21:56:41 2009]00197:Networking: Connection Closed [0] with 0 pending bytes.
[Thu Jun 11 21:56:41 2009]00198:Networking: using port [1375].
[Thu Jun 11 21:56:41 2009]00199:Networking: Connection Established [1]
[Thu Jun 11 21:57:41 2009]00200:Could not connect to 75.185.32.148:7001 [client:DisconnectReasonConnectFail,server:DisconnectReasonNone]. Negotiation count: 597.
[Thu Jun 11 21:57:41 2009]00201:Networking: Connection Closed [0] with 0 pending bytes.
[Thu Jun 11 21:57:41 2009]00202:Failed to connect to zoneserver (75.185.32.148, port 7001), result = 1, for MSG_ZONE_ADDRESS.
[Thu Jun 11 21:57:41 2009]00203:THE SERVER IS NOT RESPONDING.
[Thu Jun 11 21:57:41 2009]00204:
end of DisplayScreen
[Thu Jun 11 21:57:43 2009]00205:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17618 (char. select) g_world == NULL
[Thu Jun 11 21:57:43 2009]00206:Character is .
[Thu Jun 11 21:57:43 2009]00207:YOU HAVE BEEN DISCONNECTED.
[Thu Jun 11 21:57:43 2009]00208:
end of DisplayScreen
[Thu Jun 11 21:57:46 2009]00209:Attempt to send message 19768 on a void connection.
Flat out refusing the connection for some reason. I have a cmd window whose title bar is 7001:Sleeping. I looked in taskmgr and there are 12 zone processes running ( I have all of the starting cities as static zones) plus the 5 dynamic.
I've ran eqemu in the past successfully (after many hurdles); but, never seen this problem before. Thanks for any insight